sooooo....Adobe opened up the Lightroom SDK to make adjustments in the develop module.
geek link: http://lightroomsolutions.com/sdk/modules/LrDevelopController.html
Lightroom always had a way to write "plugins" in an obscure language called LUA. Now for the first time in LR CC, these plugins can influence the slider settings in the develop module. To be clear: you can now write a native plugin that changes the sliders in the develop module. The friends over at Knobroom will use this it seems. this is cool. However, Paddy has traditionally taken a very different course (since this wasn't available before). What was a strength (it worked) now is a weakness (old tech). I also have no idea how LUA works.
I am sitting here, pondering the following:
1. This new interface doesn't allow everything, but can influence a lot of the sliders in the panels.
2. It's really cool and a sign for more to come
3. Communicating with this would require me to learn a bunch of new things, like how to send HTML requests to Lightroom, receive from Lightroom, and mostly, learn LUA
4. I have no inclination to learn LUA as it is super obscure and I am too old for this. I am not a programmer by trade (nor a professional photographer)
5. Maybe I can make the old tech work, maybe not. It will be a pain
6. Lots of work in my real job, and lots of family stuff
7. New cool products for professionals that use this start popping up (expensive but cool)
Right now, I am concluding that Paddy is not a priority for me. It is a pain in the behind and I am not moving to CC (yet?).
However, what we have is really cool. So, if somebody out there wants to learn how to use LUA, and write an HTML receiver/sender in LUA for this new Plugin module, I am happy to implement that in Paddy - I would in fact be delighted. Short of that, I will play with a few things going forward but not pushing as hard as I had previously. It's just not fun at the moment
geek link: http://lightroomsolutions.com/sdk/modules/LrDevelopController.html
Lightroom always had a way to write "plugins" in an obscure language called LUA. Now for the first time in LR CC, these plugins can influence the slider settings in the develop module. To be clear: you can now write a native plugin that changes the sliders in the develop module. The friends over at Knobroom will use this it seems. this is cool. However, Paddy has traditionally taken a very different course (since this wasn't available before). What was a strength (it worked) now is a weakness (old tech). I also have no idea how LUA works.
I am sitting here, pondering the following:
1. This new interface doesn't allow everything, but can influence a lot of the sliders in the panels.
2. It's really cool and a sign for more to come
3. Communicating with this would require me to learn a bunch of new things, like how to send HTML requests to Lightroom, receive from Lightroom, and mostly, learn LUA
4. I have no inclination to learn LUA as it is super obscure and I am too old for this. I am not a programmer by trade (nor a professional photographer)
5. Maybe I can make the old tech work, maybe not. It will be a pain
6. Lots of work in my real job, and lots of family stuff
7. New cool products for professionals that use this start popping up (expensive but cool)
Right now, I am concluding that Paddy is not a priority for me. It is a pain in the behind and I am not moving to CC (yet?).
However, what we have is really cool. So, if somebody out there wants to learn how to use LUA, and write an HTML receiver/sender in LUA for this new Plugin module, I am happy to implement that in Paddy - I would in fact be delighted. Short of that, I will play with a few things going forward but not pushing as hard as I had previously. It's just not fun at the moment
Really sorry to hear that things were shaken up so drastically so as to make further development not fun... Thank you for the update, however. I just bought a bcf2000 in hopes to soon be able to use it with LR CC, but now I'm gonna return it since I'm unwilling to use a mac.
ReplyDeleteI hope someone decides to develop further with LUA. Get the word out!
Dont sell that BCF, use Pfixer on a Mac, its light years ahead of Paddy on a Mac: http://www.pusherlabs.com/
DeleteJust got my BCF2000 today, and was hoping to run older Paddy version on LR CC, but it seems impossible? Bummer...
DeleteAny other way guys to run BCF2000 on Windows? Can one emulate Pfixer software on Windows machine? Or maybe you know any other Win software for midi controllers?
I had a quick look at Lua and it looks to me as just another scripting language just like Python. Is Paddy written in C/C++? In that case one can link in the Lua library and call Lua files/function. I don't know how Paddy works to day but when you want to change a certain slider you call the Lua LR function for that.........This is all in theory and it will cost some time to get everything in place. But I'll have a look at it this week, if nothing unexpected happens. I don't have LR CC (just LR5) but I can try as small C++ with embedded Lua and see what has to be installed etc to start development.
ReplyDeleteYou mention HTML command to/from LR..............I don't where that fits into the picture but I have never written a LR plugin so I might just be ignorant.
I'm a professional software developer though.....I was planning to use Eclipse as IDE for Lua..........Is paddy developed in Visual Studio or something else?
No guarantees, but I'll keep you posted
Save us Alex!
DeleteIn Alex we trust.... Please save us Windows folks...
DeleteI am happy to donate again if Paddy can be made compatible with LR CC!!!
DeleteI hope there will be a solution! Thank you for your work guys!
ReplyDeleteI wrote a small lua script for LR which receives strings via a socket
ReplyDeleteit can do adjustments depending on the string
(for the beginning only + or - Exposure)
for testing a sender can be invoked by
telnet localhost 4242
from a command shell
nest step is a dll as sender and a "keyboardhandler" to catch the keys in LR
i will try AHK as good old paddy
here is the lua script:
--[[----------------------------------------------------------------------------
ReceiveMessage with a socket
------------------------------------------------------------------------------]]
local LrSocket = import "LrSocket"
local LrTasks = import "LrTasks"
local LrFunctionContext = import "LrFunctionContext"
local LrDialogs = import 'LrDialogs'
local LrDevelopController = import 'LrDevelopController'
LrTasks.startAsyncTask( function()
LrFunctionContext.callWithContext( 'socket_remote', function( context )
local running = true
local receiver = LrSocket.bind {
functionContext = context,
port = 4242,
plugin = _PLUGIN,
mode = "receive",
onConnecting = function( socket, port )
-- TODO
end,
onConnected = function( socket, port )
-- LrDialogs.message( "Connection established", "4242", "info" );
end,
onMessage = function( socket, message )
if message =="+" then LrDevelopController.increment ( "Exposure" ) end
if message =="-" then LrDevelopController.decrement ( "Exposure" ) end
end,
onClosed = function( socket )
running = false
end,
onError = function( socket, err )
if err == "timeout" then
socket:reconnect()
end
end,
}
while running do
LrTasks.sleep( 1/3 ) -- seconds
end
receiver:close()
end )
end )
here is the complete plugin, I guess it is not perfect but works...:
ReplyDeletewhich Port (4242) can be used?
Error handling
and of course a small parser for the commands
open telnet and enter + or - and hit return
you have to be in develop Module to apply changes
http://sk-webserver.de/download/LR/ReceiveMessage.lrdevplugin.0.9.zip
more info to sockets in LR is here: http://lightroomsolutions.com/sdk/modules/LrSocket.html
ReplyDeletelooks very promising, keep it up !
ReplyDeletei also bought a bcf2000 last week and i'm wondering whether i should return it :(
use Pfixer, http://www.pusherlabs.com/
DeleteThese comments gives us hope! :)
ReplyDeleteHaven't had much time yet. Have been able to call Lua files from C++ code. Next step will be to try calling LR Lua functions.
ReplyDeleteBut it could well be that the socket way is a more flexible and clean-cut solution.
OK, I though it was possible to call LR Lua function from C++ but after a quick look it is the C++ exe that interpretes the Lua code which makes no sense for the LR case. Stefan's socket solution should be relatively easy to implement.
ReplyDeleteI found this ahk library: http://www.autohotkey.com/board/topic/94376-socket-class-%C3%BCberarbeitet/?hl=+socket
ReplyDeletewhich uses Ws2_32.dll from windows
so this small ahk script should work:
#include %A_ScriptDir%\ahk.socket2.ahk
myTcp := new SocketTCP()
con := myTcp.connect("localhost", 4242)
MsgBox % con
return
^F3::
ret := myTcp.sendText("send something\r")
MsgBox % ret
return
I get a connect, sending gives no Error, but nothing is received :-(
here is an example from ms:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms737591%28v=vs.85%29.aspx
connecting is a bit different there, I will see...
I don't have LR CC but LR 5 so I 'll try a different LR command just to test the ahk and plugin
ReplyDeleteBummer...LRSocket is only part of the SDK 6........so I cannot test it yet
ReplyDeleteI tried the AHK script but at Send I cannot see anything being sent with WireShark.I'll dig a bit into that this weekend
ReplyDeleteI tested your AK script against a Python server and that works fine.....
ReplyDeletehow do you connect, is it UDP???
Deletecan you share that code?
I am a liitle bit frustrated :-(
ReplyDeleteI tried a lot of things to send from ahk oder c++ with a socket direct ti LR
but only telnet and some implementations of netcat work...
https://secwiki.org/w/Nmap/Ncat_Portable the precompiled bin works but I cant compile it to see what happens
wireshark cant see anything on localhost
ok but a (not very smart ) solution is easy:
ReplyDeleteopen a telnet window, or ncat with the port (hide it :-)
and send the keystrokes with ahk to that window, which sends it to LR
in ahk e.g:
ReplyDelete^F3::
ControlSend, , hello LR{Enter} , Telnet
return
The version 6 SDK looks like it makes external control of development lots easier. In pseudo code, I think the following is the basic work flow for the plugin:
ReplyDelete//When new photo is opened in develop module:
LrDevelopController.getValue( param ) //to set sliders
LrDevelopController.addAdjustmentChangeObserver( functionContext, observer, callback )
LrDevelopController.setTrackingDelay( seconds )
LrDevelopController.setMultipleAdjustmentThreshold( seconds )
LrDevelopController.revealAdjustedControls( reveal )
//send values to sliders
//if slider moved
LrDevelopController.startTracking( param )
LrDevelopController.setValue( param, value )
//if default button for a parameter pressed
LrDevelopController.resetToDefault( param )
//callback for adjustment change observer
//read the controls
//send values to sliders
here is the Pyhton server I used
ReplyDelete'''
Simple socket server using threads
'''
import socket
import sys
HOST = '' # Symbolic name, meaning all available interfaces
PORT = 4242 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print ('Socket created')
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print ('Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1])
sys.exit()
print ('Socket bind complete')
#Start listening on socket
s.listen(10)
print ('Socket now listening')
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print ('Connected with ' + addr[0] + ':' + str(addr[1]))
#infinite loop so that function do not terminate and thread do not end.
while True:
#Receiving from client
data = conn.recv(1024)
newStringThing = data.decode(encoding='UTF-8')
reply = 'OK...' + newStringThing
print(reply)
if not data:
break
#came out of loop
which python do you use? ( and tabs are missing :-)
ReplyDelete3.4.
ReplyDelete'''
Simple socket server using threads
'''
import socket
import sys
HOST = '' # Symbolic name, meaning all available interfaces
PORT = 4242 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print ('Socket created')
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print ('Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1])
sys.exit()
print ('Socket bind complete')
#Start listening on socket
s.listen(10)
print ('Socket now listening')
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print ('Connected with ' + addr[0] + ':' + str(addr[1]))
#infinite loop so that function do not terminate and thread do not end.
while True:
#Receiving from client
data = conn.recv(1024)
newStringThing = data.decode(encoding='UTF-8')
reply = 'OK...' + newStringThing
print(reply)
if not data:
break
#came out of loop
crap..it keeps removing the spaces..but it should be clear...indent on while 1:, while true and if not
ReplyDeleteok the python server runs, but LR is also a server, how can they connect?? can you send characters?
ReplyDeleteNono I used the Python server only to verify your ahk script and that worked fine. And since your connection to LR from with FTP worked. it is a question why ahk doesn't work with LR?But you can look for a python tcp client just to see whether that works. I don't have LR CC however so I cann't test that part. LR a sockets are only supported by LR CC
ReplyDeleteI tested it with another program, and found out that sending a "real" line feed is the key, I guess this will work in ahk too :-)
ReplyDelete...ok you have to send `n not \n for a new line in ahk, this works, but only about 2 lines per second :-(
ReplyDeletemeanwhile I found a way to send from ahk over a netcat shell, which works very fast :-))
stay tuned...
Very Interested in this, tried installing paddy for LR6 (did not work, duh)
ReplyDeleteKeep us updated.
Guys, this is awesome. i agree with the pseudocode. For Midi to work, we need to send some data out. For the keyboard shortcuts, only data in. We might have to branch Paddy a bit
ReplyDeleteVersion (1) - keyboard only - simple slider up/down for what's available
Version (2) - Midi - this is a bit trickier as Midi send the absolute position of the slider and we would need to send data from LR to Paddy as wlel
In the case AHK doesn't work - try to run in Admin mode. You might have to compile and then run.
Should we open a code deposit somewhere? I would love to get into this at some point
1. will work with my plugin, but I will define the keys in the ahk-script or in a simple Textfile
ReplyDeletein the Moment starting and restarting is sometimes a bit difficult
what Parameters/functions do you need to access in LR? how do you access presets?
http://photographers-toolbox.com/products/keyboardtamer.php can change the given keys in LR, you can make it yourself by changing translatedstrings.txt
2. returning values should work, but a short test this morning didnt...
Hi Dorfl68, whats your email and how do i donate to this?
ReplyDeleteok. here a new Version with functionality:
ReplyDeletehttp://sk-webserver.de/download/LR/ReceiveMessage.0.9.2.zip
it may be detected as a Virus cause of the included nc.exe (http://joncraton.org/blog/46/netcat-for-windows/) I trusted him :-)
in keys.ahk you can define your own keys,
after changing them reload the LR-Plugin to reconnect, not the send2lr.ahk!!
sometimes nc.exe remains in Memory, than no reconnect is possible, then kill nc.exe in the taskmanager and reload plugin.
after closing LR you have to exit the ahk
not perfect but usable :-)
Dorfl68, if you could open your repository on github please? It can apparently be used from a subversion client as well, so you probably don't even have to change your workflow. Other than that, Atlassian SourceTree is a client that feels fairly simple to use without exposing too much of git itself (unless you want it to)!
ReplyDeletehow are the key presets selected in paddy?, this seems to be not in the new API, maybe the old way works...
ReplyDeletehere with some more functions, developpresets by Index or uuid (which seem to change when updating values :(
ReplyDeletehttp://sk-webserver.de/download/LR/ReceiveMessage.lrdevplugin.0.9.4.zip
here is the sdk now officially: http://www.adobe.com/devnet/photoshoplightroom.html
ReplyDeletewith the param names taken from an sidecar xmp you can set the crop !!!
ReplyDeletenumbers are relative, so you have to look at the aspect ratio for different files
e.g.:
!F1:: send2LR("SetVal CropTop 0.1" ) return
from an xmp
CropTop="0"
CropLeft="0.204416"
CropBottom="1"
CropRight="0.795584"
CropAngle="6.75401"
CropConstrainToWarp="1"
and no, a preset does not accept this params :-(
I think Dorfl68 should make a new post about the crowd-based development. Perhaps it will help push things along faster.
ReplyDeleteAs a Creative Cloud customer who relies on Paddy, I'm really frustrated by not being able to use LrCC yet.
Hi Luke,
ReplyDeletei (we) understand it, but as the developer has stated on this site, its more of a challenge/passion for him.
Pushing a long things faster, can maybe have the opposite effect:)
But trust me i know where you are coming from:)
Edward
I wonder if experimenting with this project would help you update Paddy faster.
ReplyDeletehttp://thegouger.github.io/MIDI2LR/
why would that make it faster Luke?
ReplyDeleteWouldn't taking a peek at its source code give you guys some tips on how to proceed?
Deletewell MIDI2LR might be viable alternative...
ReplyDeleteMIDI2LR seems do the job, but I don't think there is feedback so the slider move to the correct position when switching to a new photo.....
ReplyDeleteIt does now Alex, I just tested this new requested functionality with developer, and it works!
Deletehttp://thegouger.github.io/MIDI2LR/
Enjoy!
Stefan Keller: Nice work and thanks for sharing! This can serve as a basis for other experiments.
ReplyDeleteI am currently thinking about this solution for common keyboard or other non-MIDI keyboards (I have also left-hand-only Logitech G13 gaming keyboard):
General idea:
Press _and hold_ a key to mark that a certain slider is going to change. Scroll the mouse wheel to adjust it (say one step means +/- 0.1 value). Release the key to mark you are finished.
I believe it has several usability advantages and one could also easily use LrDevelopController.startTracking() and stopTracking() to speed up the preview.
It would be also great to send the command from AutoHotkey (or whatever utility) using SendMessage, possibly with WM_COPYDATA, instead of using network... AutoHotkey can send the messages by itself, but I don't know it LR allows their easy processing.
What do you think about it?
(I am still not decided whether to attempt to code it myself :) I am an experienced programmer, but not in LUA or LR SDK so far.)
Seems that the idea described above is working :) I discard the idea of SendMessage, the sockets are very fast indeed.
ReplyDeleteI have modified sources by Stefan Keller and now while holding F1 it is possible to change Exposure using the mouse wheel. While holding F2 the wheel is changing Shadows and F3 means Highlights. It's more like prototype then a lovely code and I also deleted most of the previous Keys.ahk code, so it is not as educational as original sources. But for Stefan and other developers, I have put the result here:
http://www.pastel.cz/temp/Stefans_ReceiveMessage.0.9.2_Modified.zip
The changes happen very fast and real-time... no way to tell difference between this solution and actual slider dragging in Lightroom.
I love this so much!! Thanks for putting that together.
DeleteI have a Wacom tablet, so quickly made this modification. You can hold down a function key then move the mouse left or right to change value:
F11::
pixels = 3
MouseGetPos, xVal
Loop
{
MouseGetPos, xValNew
if (xValNew > (xVal + pixels))
{
xVal := xValNew
sendSliderChange2LR(+1)
}
else if (xValNew < (xVal - pixels))
{
xVal := xValNew
sendSliderChange2LR(-1)
}
GetKeyState, state, F11, P
if state = U
break
}
return
Full code with nice transparent overlay down the bottom of Lightroom:
DeleteNumpad0::tabletSlider("Numpad0", "Temperature")
NumpadDot::tabletSlider("NumpadDot", "Tint")
Numpad1::tabletSlider("Numpad1", "Exposure")
Numpad4::tabletSlider("Numpad4", "Contrast")
Numpad2::tabletSlider("Numpad2", "Highlights")
Numpad3::tabletSlider("Numpad3", "Shadows")
Numpad5::tabletSlider("Numpad5", "Whites")
Numpad6::tabletSlider("Numpad6", "Blacks")
Numpad7::tabletSlider("Numpad7", "Clarity")
Numpad8::tabletSlider("Numpad8", "Vibrance")
Numpad9::tabletSlider("Numpad9", "Saturation")
NumpadDiv::tabletSlider("NumpadDiv", "PostCropVignetteAmount")
NumpadMult::tabletSlider("NumpadMult", "PostCropVignetteMidpoint")
tabletSlider(key, slider)
{
pixels = 3
MouseGetPos, xVal
; Create the notification window
WinGetActiveStats, winTitle, winW, winH, winX, winY
progressX := winX + Floor(winW / 2) - 150
progressY := winY + winH - 80
Progress, B zh0 w300 cw000000 ctFFFFFF x%progressX% y%progressY% fs18, %slider%, , CurrentEffect
WinSet, Transparent, 200, CurrentEffect ; level of transparency - 255 is opaque
Loop
{
MouseGetPos, xValNew
if (xValNew > xVal + pixels)
{
xVal := xValNew
sendSliderChange2LR(slider, +1)
}
else if (xValNew < xVal - pixels)
{
xVal := xValNew
sendSliderChange2LR(slider, -1)
}
if (!GetKeyState(key, "P"))
break
}
Progress, Off
return
}
This comment has been removed by the author.
DeleteHi
DeleteI am also trying to control develop sliders in LR CC via keyboard/numberpad, etc. I have AHK but am a beginner and a non-scripter in general. I looked at your download. Is this usable at this time? If so, do you mind providing a brief user instruction/"how-to".
Thanks!!!!
If this ends up getting forked as an open source project, I would happily throw money into it as a donation. I bought a BCF2000 a month ago for my Windows machine and it's doing nothing but collecting dust.
ReplyDeleteHi guys!
ReplyDeleteI was in the same situation as all of you here, and did a bit of searching for alternatives.
I found freeware MIDI2LR, which was working in the same way as Paddy, but not supporting motorised sliders of BCF2000.
I wrote to developer, and in one day he managed to add this functionality. I tested, and it works perfectly fine. Super easy to setup LR functions too.
Now I asked to add few extra functionality, like mapping any key combination from keyboard, and few extras.
There is a new version available here, for WIN, for LR CC - so feel free and download it. HAVE FUN and say thanks to our guy!
http://thegouger.github.io/MIDI2LR/
Andrzej
This is awesome! Thanks!
DeleteThis comment has been removed by the author.
ReplyDeleteAs a G13 owner, it doesn't look like MIDI2LR is going to work for me.
ReplyDeleteI'm really hoping that Paddy development doesn't slow down and I will happily donate money to the cause.
Ach!
ReplyDeleteI'm running Paddy with LR 5, and it is REALLY frustrating as paddy does start, says "Paddy settings loaded" but the BCF stays silent... I'ts annoying as I just keep restarting paddy until it suddenly works. Any tips on this? So IF someone is actually so wonderful that creates an app to use my BCF that works I would be eternally grateful, especially if it will work with LR6, as that will be my final version (and I DO hope it is still for sale) as I plan on never joining CC...
Elmo , I really would advice you to have a look at MIDI2LR. Works fine with my BCF2000 and does all the basic stuff, Most important feature that is missing for me is the ALT-mode which actually seems to be not supported by the LR API
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteJust bumping this in the hope something can be done to get Paddy working with LR6. I can't imagine going back to using Lightroom without Paddy and my trusty G13! Help me Obi Wan, you're my only hope.
ReplyDeleteI think it's pretty clear now that Dorfl68 has no intention of making Paddy a priority again so you're probably better off moving to a different platform.
ReplyDeleteIt seems to me that there is a way forward for Paddy. VSCO Keys works in lightroom 6/cc and is now open source. MIDI2LR, mentioned above, has the MIDI angle covered, and Paddy has the interface that brings both keystrokes and midi sliders together. It's all here, or am I missing something? BTW, I would love to throw in my donation to such a unifying project. Is this a possibility?
ReplyDeleteTheGouger handed over development of MIDI2LR to me. It is available at http://rsjaffe.github.io/MIDI2LR/ .
ReplyDeleteThis looks perfect for those using Paddy alongisde midi controllers, but is it possible to set it up for use with something like the Logitech G13? If not, would you consider developing that? Thanks.
DeleteAlso, is it possible in MIDI2LR to assign develop presets to the clickable buttons on the BCF2000? If so then I'm thinking aI might have to buy one. Annoyingly I had one years ago when I made music but sold it!
DeleteMIDI2LR should work with any MIDI controller but does not work with gameboards, unless it has a MIDI-emulation mode.
DeleteOK, thanks for the clarification. Any chance game controllers etc will be supported in a future update? Thanks Rory.
DeleteThis comment has been removed by the author.
ReplyDeleteDevelop presets are in the queue, but not ready for the next release (need to do some UI work first). The wiki (https://github.com/rsjaffe/MIDI2LR/wiki) lists all commands currently implemented and the issues page (https://github.com/rsjaffe/MIDI2LR/issues) is where issues and suggested enhancements are.
ReplyDeleteI installed the MIDI2LR Lightroom 6 and Behringer BCF2000. Everything works perfectly and is very easy to configure.
DeleteThe only problem I found is that the Temperature is not working properly.
When I open a photo, the cursor (set to channel 1) is positioned correctly, then if I move from the BCF, Lightroom is locked and does not change the values, but if I do the opposite process, adjusting from Lightroom, the channel is on the BCF moving properly.
I also tried to change the channel, but the result is always the same.
This comment has been removed by the author.
ReplyDeleteAny chance there will be a Christmas miracle, either for Paddy or another similar utility?
ReplyDeleteI hate it that I'm paying for an Adobe CC membership that I can't really use because nobody supports the G13 now.
I would seriously pay big money for this to be updated and carried on...I am still on LR5 because of this, and I seriously do not know how I will keep editing if I have to stop using Paddy
ReplyDeleteThis comment has been removed by the author.
Deleteme too
DeleteHi does your plugin support the PFiXer MiniMal aka Behringer X-Touch Mini. Looks like a possible way forward for us Windows users for this device. If not would you consider adding support? Keep up the good work bud... There's Many of us willing to support your development. Cheers!
ReplyDeleteMIDI2LR supports virtually any MIDI control surface that works with a computer via USB port.
ReplyDeleteIn the latest versions of MIDI2LR motorized sliders have the full support. So, nothing will prevent to migrate there with a devices like Behringer BCF2000. I shared the system template and MIDI2LR settings here: https://github.com/rsjaffe/MIDI2LR/issues/84 - feel free to try it if you want to switching from Paddy, probably you will found it useful. I made some controller's reprogramming to do workaround of some MIDI2LR limitations and preserve the basic buttons functionality trough different presets.
ReplyDeleteHi guys new here and OMG love the way light room works with the BCF2000 :) I just wanted to confirm that do u guys have a program that works with LR CC ? And would the PFiXer work with tbis program as in the web site its only for mac :( any help would be great as I don't want to spend money 💰 on something that isn't going to work :)
ReplyDeleteTry MIDI2LR - freeware, works magic, both Mac and Win, on LR CC.
ReplyDeleteYeah i installed that to lightroom CC already just need to buy the expense part lol... I just wanted to know if the BCF2000 is pretty much fully functional with it :)
DeleteAbsolutely.
DeleteIs there a cheaper midi controller that we can use?
DeleteHi guys new here and OMG love the way light room works with the BCF2000 :) I just wanted to confirm that do u guys have a program that works with LR CC ? And would the PFiXer work with tbis program as in the web site its only for mac :( any help would be great as I don't want to spend money 💰 on something that isn't going to work :)
ReplyDeleteGiving this another kick in the hope LR6 might one day be supported. Tried MIDI2LR but couldn't get it to install, and it doesn't support the Logitech G13 unfortunately (which is a bit part of my workflow alongside the BCF2000).
ReplyDeleteCan this software be open sourced please?
ReplyDeleteI found an alternative, after looking high and low, staying in LR5 despite paying for Adobe cloud, and debating if I needed to buy a midi controller or even (yikes) moving completely to a mac...
ReplyDeleteMotibodo!
http://www.motibodo.com/motibodo-pro-for-lightroom/
They have a software only version that doesn't require buying their own keyboard. So the keys work on my personal keyboard.
You can't remap the keys, so it's set already, but it's super intuitive and actually does a lot more then I need. For example, exposure is 'j' and 'k', and if you press the shift key it increases the adjustment level. And a ton more shortcuts.
The creator, Dave is very responsive with questions.
I got it to work on Windows 10 and LR CC. Totally worth it!
No midi support though so really not an alternative to Paddy for those of us using midi controllers.
DeleteI have a tab open in my browser for nearly a year now as I'm checking every few days if status: "I am working on Paddy for LR CC. Please be patient. This will take a few weeks" has changed..
ReplyDeleteI bought a midi controller especially for a paddy last April 2015 and it's still gathering dust on the shelf :) Is this update ever coming out?
https://github.com/rsjaffe/MIDI2LR
ReplyDeletethat's an alternative but with Novation Nocturn you have to pick up every slider as position of sliders_to_leds is not synced with LR when changing photos (I'm not sure how with other midi controllers).. so it's not nearly as good as Paddy
it simply doesn't do this:
https://youtu.be/M68543e80D4?t=4m1s
Yep. OUr hop is in MIDI2LR. I desperedly need those shortcuts for Custom Local Adjustment Brush Presets there
ReplyDeleteAbandoned project - what a shame the originator can;t be bothered to inform us as such..
ReplyDeleteAfter sticking to lr 5.x with paddy an a logitech g13 i switched to midi2lr using a midi fighter twister and lr cc which i subscribed to a year ago, beeing unable to use it becaus workflow was so much easier with paddy.
ReplyDeleteStill paddy has some advantages, but midi2lr is also working quick and well for me beeing a wedding photographer, where time just matters when processing a lot of photos. My g13 is still used without paddy in library mode for tagging photos.
In the end it's really sad, that paddy might not be worked on anymore.
No sure if anyone is still looking for a Paddy replacement for LR and the Logitech G13. Found the now open source VSCOKEYS and it works wonderfully in LR CC and Windows 10. It does need some programming/manual key mapping, but does work great.
ReplyDeleteThat's good to know. Hope this try it out soon. However what do you mean by manual programming? I'm not technically minded.
ReplyDeleteThis may be helpful for those still looking for Paddy for Lightroom CC. I reprogrammed my g13 to send keyboard shortcuts, and customized Paddy to use keyboard shortcuts. e.g. control-shift-H for selecting Haze slider. Worked for me on Lightroom CC 2015. https://github.com/padcontrol/Paddy-For-Lightroom-CC
ReplyDeleteWould've been great if we could actually just register for Paddy for LR 5 - i only found this recently - worked great but as no current paypal account can't even pay someone to keep using it and trial run out.. I'd gladly throw the guy a few $£$. madness.
ReplyDeleteHi!
ReplyDeleteIm desperately looking for a solution to this. I have a G13, working great in LR 5.6 but can't upgrade to CC because I don't want to trash this great tool for speeding up the developing process.
I heard VSCOKEYS was discontinued.
Do you know any plugin that actually replaces paddy for LR CC?